Designing for the Greater Good

Before I got into UX design, I assumed it was just apps and websites. I had no idea how far the discipline could reach — or that it could be used for the greater good.

My first UX course, Design for the 21st Century with Don Norman through the Interaction Design Foundation (IxDF), changed that. I expected new tools or trending practices. Instead, I got something better.

We started with the United Nations' 17 Sustainable Development Goals — no poverty, good health, quality education, gender equality, and more. I already knew good UX had to be accessible. I hadn't considered that it could help solve global problems.

United Nations logo for the 17 sustainable development goals

Copyright United Nations

For our project, we each picked one Goal to tackle. My instinct was to feel overwhelmed — my own recycling barely dents the world's environmental problems, so what could I really do? But that's the wrong scale to think at. Complex problems need systems, not individual heroics.

I chose Zero Hunger, and instead of a global fix, I went local. Local is where things actually get done, and what works in one place rarely transfers to another.

The concept: a grocery delivery system for seniors in Houston's Third Ward, a predominantly Black, low-income neighborhood. I focused on seniors because getting to a grocery store is often genuinely hard for them — no car, arthritis, no way to carry bags home on a bus.

H-E-B, a Texas grocery chain, already places stores in food deserts like the Third Ward and offers delivery — but for a $7.95 fee. On a fixed income, that fee is the whole barrier.

My design: seniors order groceries through a dedicated app. H-E-B batches the week's orders and delivers them free, in bulk, to a neighborhood church. Volunteers then handle the last mile to each person's door.

I designed the app itself to a level that could realistically be built. But the app was the easy part — the real work is the system around it: H-E-B has to agree, a church has to agree, volunteers have to show up.

That's the lesson Don Norman kept returning to: you solve problems by working with systems, not around them.

Two takeaways stuck with me most — UX and design thinking can genuinely help address global problems, and systems thinking is what makes that possible.

I've since taken two more IxDF courses and two masterclasses, and I recommend them without reservation. Members get unlimited courses and $5 masterclasses. Use my link for 3 free months when you sign up for an annual membership.

Kelly Smith

Founder of Podcat Creative Consulting, podcaster 🎙️, and firm believer that every great idea starts with caffeine ☕️ and a cat 🐈‍⬛.

https://podcatcreative.com
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